NLSC Forum • NBA 2K24 Wishlist (2024)

JiveMahoney wrote:As a basket simulation game, it's time for the franchise to move away from the "broadcast" style as the default presentation. Not saying it has to happen all at once, but a gradual move away from the default broadcast camera and audio presentation will bring the game into a new era of actual basketball simulation. As of now, most players already choose the 2k cam, but the default presentation should be on court, 3rd person with a camera that follows behind, not a broadcast from the sideline. Maybe back in the day it was novel to have the game look like you're watching a game on television, but that's outdated. Now gamers want to feel like they are actually playing in the game.

While the On Court cam is a step in the right direction, the Drive cam is still the most realistic 1st/3rd person basketball experience. With that said, the Drive cam still needs tweaking so the parts of the court that should be visible, depending on where the ball handler is, are actually visible. The cam does a good job right now except when the ballhandler is in the corner in the front court...the top of the key, three point and backcourt should have more visibility. Also sometimes when bringing the ball up in the backcourt, if the ball handler is along the sideline, the opposite sideline is not visible, but should be. Basically make it so you see what the ballhandler would actually see in a real life situation. Also right now, when posting up, areas of the 3 point line are not visible that should be, but not sure if that can be corrected cause the camera would have to swing 180 degrees when entering and exiting post up, so might be too annoying and not practical.

The broadcast audio presentation is more cringe every year. I would get rid of it altogether, but that's just me. At least add more player, referee and crowd talk for those of us who want to feel more in game realism. Maybe pay actual players to record audio, instead of the dumb TV announcers that no one wants to hear anyway like ernie, shaq, kenny etc..

The game has come a long way and with more and more animations and features added each year, it really has become a superb basketball sim. The only thing not following that trajectory is the camera and audio presentation. I know it's been part of the game since the beginning, but like I said, as we move close to the era of VR gaming, it should be priority for the developers to prime the series for that transition.

Thank you for submitting a wishlist idea!

However, I do have to disagree. The NBA is still the draw, if you remove "NBA" from "NBA 2K23", it doesn't sell even close to the same. The TV style presentation (Including real-life commentators, dornas, sponsors, half-time show, etc) is a major draw. Custom NBA rosters, where players/teams are touched up, get hundreds of thousands (Actually, overall millions), of downloads every release. The classic teams, all-time teams, and just overall legends = incredibly important content, especially for the purpose of celebrating the history of the game.

MyTEAM is completely centered around the NBA and it's history, and it is one of their biggest money makers (if not the biggest)

The broadcast view in itself is how we have experienced almost all of our NBA moments in life. I almost always use broadcast, as do many of the people I connect with on Parsec, regardless of the hoops title we are playing. It can be used to play competitive or casual (Just like the 2K view). I routinely get asked what my broadcast camera view settings are by people when I post footage, because they love the look of the action from that view.

I also want to add: I've played basketball all my life, and I have never felt like I was playing real basketball from the 2K camera view.

Since basketball video games have had the NBA license, gamers have wanted to take their favorite NBA teams and players onto the virtual hardwood, and attempt to emulate what they see in real-life. For example, if someone sees Devin Booker go off for 40 points, often times they will want to throw on the game and use him on the virtual hardwood in a broadcast setting to try to do similar to what they saw. And if it's Kevin Harlan on the mic (Just like in real-life), all the better. Adding the real PA announcers for each teams arena was a big deal for a reason, it was a popular addition when it was announced.

I also disagree about the gameplay, as I believe it has gone backwards in many ways since the old motion system. Constant suction issues, the game is loaded with more two-man canned animations than ever. The artificial boosts have destroyed true skill gap, the game has 80+ badges now. The foot planting is very poor, as your players consistently skate/slide all over the court, and it dramatically impacts how the CPU plays as well. Player movement/animation transitions have also taken a dive, and the suction issues I just mentioned, combined with the incredibly poor shooting mechanics on 2K23 (Wasn't released with normal timing), really hurt the mid-range and post games, and the game is wildly unrealistic when it comes to contested shots. Those are only some of the areas where the game can be frustrating on the sticks.

You discussed more of a VR experience, which can be a great option, just as multiple camera view options is incredibly important. But they should be just that, options. Just like turning commentary off is an option for you, and changing the camera view is an option for you.

Again, the big picture is that the NBA is still what sells the game. Fans of the NBA flock to this game because of the NBA elements of it. Because of the real NBA teams, players, and often the realistic presentation. I doubt 2K will move away from that anytime soon, they know that is the main draw.

NLSC Forum • NBA 2K24 Wishlist (2024)

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